Project Location: Not Applicable
Project type: Academic Design Communication at Woodbury University, Los Angeles
Supervisor: Benjamin Farnsworth
Project Status: Submitted Spring 2014
To select an iconic object from the vintage past and recreate it using a digital modelling program to assist in the control and creation of manipulative shifts. Beginning the sculpturing process, is to identify a series of controlled operations to produce the desired feel and transformations. Followed by, their application to the object at a clear and distinct points. Finally to use inspired representation techniques to demonstrate the operations taken on the respective object.
Through the process of remodeling a vintage Walkman via Rhinoceros the first operation of manipulation is to torque, the object is distorted using an angular twist and scalar shifts. Representational techniques are applied and inspired by hybridization between the visual appeal as a graphic design animation with an overlay of cartoonic line works. Finally as an ultimate addition to the piece was an experimentation of pixelation reprography techniques via by grasshopper and illustrator.